Design special exhibits and movie, television, and theater sets. May study scripts, confer with directors, and conduct research to determine appropriate architectural styles.
Mathematics - Using mathematics to solve problems.
Equipment Maintenance - Performing routine maintenance on equipment and determining when and what kind of maintenance is needed.
Negotiation - Bringing others together and trying to reconcile differences.
Writing - Communicating effectively in writing as appropriate for the needs of the audience.
Management of Material Resources - Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
Operation Monitoring - Watching gauges, dials, or other indicators to make sure a machine is working properly.
Coordination - Adjusting actions in relation to others' actions.
Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
Time Management - Managing one's own time and the time of others.
Installation - Installing equipment, machines, wiring, or programs to meet specifications.
Monitoring - Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
Systems Analysis - Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
Technology Design - Generating or adapting equipment and technology to serve user needs.
Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
Quality Control Analysis - Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
Science - Using scientific rules and methods to solve problems.
Troubleshooting - Determining causes of operating errors and deciding what to do about it.
Instructing - Teaching others how to do something.
Speaking - Talking to others to convey information effectively.
Management of Personnel Resources - Motivating, developing, and directing people as they work, identifying the best people for the job.
Operation and Control - Controlling operations of equipment or systems.
Persuasion - Persuading others to change their minds or behavior.
Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
Management of Financial Resources - Determining how money will be spent to get the work done, and accounting for these expenditures.
Programming - Writing computer programs for various purposes.
Social Perceptiveness - Being aware of others' reactions and understanding why they react as they do.
Systems Evaluation - Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
Equipment Selection - Determining the kind of tools and equipment needed to do a job.
Learning Strategies - Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
Operations Analysis - Analyzing needs and product requirements to create a design.
Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
Repairing - Repairing machines or systems using the needed tools.
Service Orientation - Actively looking for ways to help people.
This following graph displays the lower, median and upper income potential of the job.
- Lower Income Salary $20k
- Median Income Salary$42k
- Upper Income Salary $85k
Employment Projections for this Job
High school courses
Below A rigorous high school STEM education - versus the minimum required for graduation - prepares students to come up with creative solutions to tough problems, better preparing them for college and new careers.
Recommended years of math:0 1
Recommended years of science:0 1
Degree Levels Offered
- Bachelor of Applied Science - Graphic Communications
- Entertainment Tech & Design BS
- Entertainment Engr & Design BS
- Theatre Arts-Design & Tech BA
Links to Schools and Programs
Paying for school
Education by degree The following are the total graduates from all the Nevada System of Higher Education institutions in 2014-2015 school year.